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Infernals: Crowned by Hellfire for the Exalted 3E RPG

Created by Onyx Path

The next supplement for the Exalted Third Edition tabletop roleplaying game

Latest Updates from Our Project:

Crowned by Hellfire - Chapter One
5 months ago – Fri, Nov 21, 2025 at 06:25:54 AM

Infernals: Crowned by Hellfire

-Previously-

Chapter One 

Ajad dabbed sweat from her brow with a square of embroidered linen as she strode toward Nerim’s gates. Humidity thickened the air, making everyone sluggish and irritable. That, in turn, irritated Ajad — there was work to be done. Today, she was out inspecting the walls, noting the progress the laborers had made in repairing them. The metodies’ acid had done wonders for letting the Circle’s forces in, but now that the city was theirs, it meant they were vulnerable should an invading army approach. As she neared the scaffolding where the main guard tower was being raised, she cursed softly.

A small crowd had gathered in the plaza where overseers assigned the corvee laborers to their duties. Nehramus stood in their midst, questioning the chief overseer. The man towered over the priestess, but his shoulders hunched further with her every word, making him seem small. He slumped with relief when Nehramus’ gaze snapped toward her Circlemate. She marched toward Ajad, rigid with fury. “Come with me.”

Ajad allowed Nehramus to take her elbow and lead them away from the crowd. They paused beneath a canopy, the only scrap of shade to be found. 

“How dare you?” Nehramus said, pitching her voice low so eavesdroppers couldn’t hear. “We freed them.” She meant the laborers, whom Qu and Ajad had ordered conscripted from among the city’s former slaves.

“Have we freed them from their need for security?” Ajad asked dispassionately as she smoothed the sleeve of her hellsilk dress. Had anyone else touched her like that, they’d have lost the hand. “If someone else takes this city, they’ll be enslaved all over again. Would you prefer they help fortify us now, or do you want all your efforts to go to waste? This is temporary. And necessary. Come find me in the palace later. We can discuss it there.” The suggestion was partly so they didn’t have to have this argument out in the open, and partly because Ajad didn’t want to have it in this dreadful heat.

But Nehramus had chosen her venue. She wanted to be seen standing up for the people. Ajad might even have admired the tactic, had Nehramus not said, “I put the knives in the people’s hands once. Do you think they’ll hesitate to wield them again?”

A few shouts went up as a shoving matched ensued between two workers. Their peers separated them quickly, casting nervous glances at the Green Sun Princes nearby. Ajad noticed how several laborers had paused on their way to the walls, tools in hand, to crane their necks at herself and Nehramus. They outnumbered the overseers, but several soldiers had come out from the gatehouse to see what was going on. 

Perhaps it was being questioned in front of the workers. Perhaps Ajad was merely impatient to get the job done. Perhaps it was the humidity finally getting to her. Whatever caused the sudden spike of fury, if Nehramus wanted a fight, Ajad was content to give her one. “Demons did your work there. They’re the ones who handed out the weapons.” 

“You’re right,” said Nehramus, her voice deadly soft. On her forehead, her caste mark glowed sickly green. The already thick air grew heavy with the scent of blood and grave dirt as dozens of demons materialized on the rooftops and walls, ready to follow Nehramus’ orders. 

After a long, bitter silence, Ajad tilted her head to Nehramus, betraying nothing in her expression except a calculated assent. She would wrangle out the details — find some other, comfortable word or circumstance of forced labor to smother Nehramus’ righteous guilt.

To Be Continued ...



Hello Green Sun Princes,

Before I get to a sneak peek at some upcoming material shared by our intrepid developers, I wanna thank everyone for their support! We've unlocked another Stretch Goal, marking a milestone at $110,000 and adding the Infernals Streaming Overlay as a bonus reward to the rewards list of all who have backed this project!

You can tell we're blasting through these because our next Stretch Goal looks to add additional spells including more Adamant Circle Sorcery, something we won't even dig into in our draft manuscript downloads for another 18 days!



At $120,000 in Funding - Infernals Companion: Secrets of the Three Circles

INFERNALS COMPANION SUPPLEMENT: SECRETS OF THE THREE CIRCLES - Additional spells, including more Adamant Circle Sorcery will be added to the Infernals Companion supplement. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.

Premium Backer Slots

As noted on the campaign page, this funding beyond our initial target and massive support allows them to unlock additional reward options, including the new material that will be featured in the Companion and the ability to make homes for more premium reward submissions. So, with that, I'll be adding a few more slots to some of those Premium reward tiers that had previously been filled up. If you've been eyeing one of those rewards, remember to keep checking - they may be sold out now, but I find a lot of these shift around when we get to our final week as everyone locks in their budgets and pledges when we get closer to the finish line. You never know what will open up, so stay vigilant and hopeful!

 

Sneak Peek: Devil-Body apotheosis

Hey folks — Vance and Elliott here with a sneak peek at Infernal’s signature power: Devil-Body Apotheosis. Behold their true form, and despair.

Devil-Body Apotheosis

Each Infernal Exalt contains the hidden potential for a terrible transformation. In times of great need, the raw Essence of Hell catalyzes around their corrupted Exaltation like amber, warping them physically and spiritually into a ruinous and majestic demon form. Devil-Bodies can be almost anything, from a hundred-limbed colossus with an immolating third eye to a ziggurat of ever-growing black glass that drives its victims to despair with its maddening chimes. 

Designing Devil-Bodies

Infernal players receive five dots to spend on their character’s Devil-Body, to be spent on a list of powers that range from one to three points. Additionally, a Devil-Body has a package of five dots of mutations which manifest while transformed. Players are encouraged to work with their Storyteller to come up with a distinctive Devil-Body that they feel accurately reflects their character’s inner demon.  

Devil-Body Powers


Expansive Form (•••) 


The Infernal encompasses a wide area, allowing her to become a living tidal wave, a veinous root system or profane temple. This has the following benefits:

  • When she transforms, she can choose to displace terrain within short range, pushing it back one range band to make way for her grandeur. Depending on how this power manifests, this can be temporary, as she warps the boundaries of space for the duration of her transformation in the manner of Hell’s arcane topography, or permanent, as she crushes erodes away that which would confine her or crushes it like a layer of the Demon City.
  • The area within short range of her counts as difficult terrain for her enemies.
  • When she attacks an enemy, she can count as being one range band closer or further away from him, whichever is more advantageous. She gains the same benefit when enemies make ranged attacks against her.
  • She gains Dispersed Form and Area Attack for free.
  • Some variants of Expansive Form are immobile but encompass a much larger area. The Infernal cannot move from her location, but she destroys or displaces terrain within long range when she transforms, can count as being three range bands closer (but not further away) for the purposes of attacks, and can count any area within long range as difficult terrain for her enemies.

#Infernals
#Exalted

The Demonic Realm [Draft Manuscript Download 2]
5 months ago – Thu, Nov 20, 2025 at 05:54:02 AM

Hello Green Sun Princes,

We've got the back-half of Chapter 2 available for backers to download today. Like many, I'm really keen to get into the Charms sections next week, but I don't mind waiting a bit because I've loved the stuff I read in the first section we got on Day 1 and I'm eager for more! Today we're going to travel around Hell for a bit and learn more about the environs.

While we're reading fun stuff, we're also smashing Stretch Goals. We've managed to unlock all of the posted Stretch Goals thus far, which is amazing. I had thought these would take at least a week, and we've crushed them all within the first 48 hours!

So, let's set up our next two Stretch Goals. Now that we're mostly through the first 48 hour rush, I expect these to be our targets through the long middle period of the campaign, so we'll have a couple of milestone markers that will enhance online play, and sandwich those around additional new content added to the Companion supplement that we're building.




At $110,000 in Funding - Infernals Streaming Overlay

INFERNALS STREAMING OVERLAY - A set of overlays for your online game will be created, for your use when streaming your Infernals session. This reward will be added to the rewards list for all backers.



At $120,000 in Funding - Infernals Companion: Secrets of the Three Circles

INFERNALS COMPANION SUPPLEMENT: SECRETS OF THE THREE CIRCLES - Additional spells, including more Adamant Circle SorcerY will be added to the Infernals Companion supplement. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.



At $125,000 in Funding - Infernals VTT Tokens

INFERNALS VTT TOKENS - Digital assets will be created to support online play for Infernals, including key character and creature tokens from the book. This online asset pack will be added to the rewards list of all backers.



While the pace of funding will absolutely slow down over the next few weeks, the amazing world of the Infernals will continue to come at us with maximum amazingness! The first few days of the campaign are exciting and all about getting funded and building a solid foundation for the Onyx Path team to work on and expand this project. The middle weeks (really, middle 26 days!) are for the fans! We've got fiction and lore and sneak peeks and, most importantly, the draft manuscript downloads coming 2-3 times a week over this middle period. I expect lots of discussion on the Discord and in the comments, but don't forget to send your feedback to the writers and developers! 

Draft Manuscript Previews

Over the course of the next 30 days, backers will receive the entire current draft manuscript for Infernals: Crowned by Hellfire, but it's not going to come to you all in one go. The previews will come out in Exalt-sized sections throughout the campaign. This helps me seem interesting over the next several weeks, but it's more about guiding the conversation and helping steer feedback for the developers.

Because they want your feedback! These manuscript previews are of the current draft manuscript – the document in its latest, approved form. This may not be the final form after editing and any additional development, but you can consider it about 95% finished, so keep that in mind.

In fact, you can help guide the team through the next stages of development by providing feedback on these manuscript previews! The Onyx Path team has set up a special Feedback Form just for campaign backers for this very purpose: https://forms.gle/vXsoupab1AyG81H29


You can use this Feedback Form to share your thoughts directly with the Exalted creative team to help guide them through the next rounds of development and editing.


DRAFT MANUSCRIPT PREVIEWS - BACKERS ONLY

Remember, thanks to BackerKit magic, these download links are visible to Backers only - you must be logged in and reading this on the website to have access to the manuscript preview links. So, if you're reading this via e-mail, click that "Learn More" link on the bottom and I'll see you below Marvellous Cinnabar.

Crowned by Hellfire - Meet Our Cast
5 months ago – Wed, Nov 19, 2025 at 07:21:02 AM

Infernals: Crowned by Hellfire

Intro

The great gates of Nerim, capital of the Shumad Empire, remained stubbornly closed. They’d been that way for a week now, and Six Wicked Strings had spent many hours contemplating the reliefs carved into their massive façades. How many artisans had it taken to create them? How many painstaking days spent bent over hammer and chisel to perfect the curve of this princeling’s cheek or capture the detail in the royal sword’s hilt? He plucked a little tune on his sitar and hummed a melody. 

“I’d like to get from ‘carven’ to ‘craven,’ in the verse,” Six said to his guest, “but I can’t quite work out the wordplay.”

To her credit, the Shumadi envoy kept her expression neutral. “I’m no poet, sadly.”

They sat beneath a silken canopy as the afternoon waned, sipping wine and nibbling delicate pastries provided by chefs both mortal and demonic. Six noted how nimbly she avoided the more... creative dishes without actually recoiling from them. It might have been any genteel diplomatic visit, were they not positioned at the head of a hellish army poised to storm those magnificent gates.

Not long now, thought Six, though he maintained his unhurried manner. “Anyone can be a poet. Close your eyes. Tell me what you sense around you.”

Her lips twitched as she complied. Was it a smile or a grimace? Six didn’t know. “Your bangles jangle when you lift your glass. I hear soldiers moving, demons and men alike. The setting sun is warm on my face, and when the breeze comes, the smell of the sea offers reprieve from that of sweat and horseflesh and… ichor.”

“See? You could make something from that.” Six glanced toward the gates and strummed as he recited:

“Sunlight glints on gold and glass as we dine before those carven walls.
 The gentle breeze carries reprieve from the scent of battle impending.
 Demons chitter and horses call while soldiers don their armor.
 Cravens hide behind guarded gates as the sun slips ever lower.
 Daylight wanes;
 shadows deepen.  
 Now, the mighty city falls.”

The envoy frowned as a thrill ran through the troops. She opened her eyes. Six, standing now, helped her to her feet and turned her gently toward Nerim. He felt the gasp leave her, though the cheering army drowned out the sound.

Dark patches appeared at the tops of the walls, oozing down and eating away at the stone. Other rifts appeared like blooms of rot as the metodies dissolved the walls from the inside.

“Run,” said Six to the envoy. “I don’t care which way.”

The army surged toward the gates, Six leading the charge. Shumadi troops attempted to defend the breaches, but for every gap they filled with archers, another metody’s acid ate through somewhere else. Six set his sights on the gatehouse. Cracks spidered out from his every step as he charged. 

Some large fool planted himself in Six’s path. The soldier’s teeth flew as Six’s blow landed, but he’d have no time to miss them. Six barely broke stride as the man fell, stooping only to heft him by the ankles and swing him into the gatehouse’s foundation. Wood and stone groaned as the wall buckled. Above, Shumadi defenders screamed. Six cast the soldier’s corpse aside and set about tearing down the gatehouse stone by stone.


A month ago, Nehramus Cast-Down-the-Heavens slipped into the palace district’s prison, where the emperor and his allies sent those who spoke against them. Here, too, were petty thieves whose spoils were nowhere near as lucrative as the ill-gotten gains of the royal family. Nehramus spent the morning in the kitchens, helping to prepare the prisoners’ meager bread and broth. She carried food to their cells, and whispered intently to their inhabitants. When she left, they stood a little straighter. The guards did not notice how their charges now clenched their fists in determination.

Three weeks ago, Nehramus wandered the wharf district, where laborers gathered after long days at work. She drank among them, listened to the complaints they issued in hushed, furious tones when they thought no one else could hear. Sometimes she joined their tables. Sometimes, she spoke from the shadows while individuals trudged home. To all, she spoke of revolution.

Two weeks ago, Nehramus stood among the cultists of Isay Fallenbough. They were squeezed shoulder to shoulder in a cramped basement, eager to hear the goddess’s priests speak of relief from strife and the coming end of days. When the time came and the crowd settled, it was Nehramus who addressed them. She’d never met Isay, but the cultists heard the goddess’s voice ringing from Nehramus’ lips, and when she left, they were alight with holy purpose.

One week ago, Nehramus spent her days and nights among the slaves. She pushed millstones alongside them, scrubbed floors with them in royal palaces, mucked out stalls with them in the stables, and always, always spoke of what was to come.

Last night, the demons did her bidding. Metodies dripped acid into prison locks. Firmin slipped extruded needles to laborers and slaves. Frog-tongued jucati sent the downtrodden dreams of a bloody sunset.

Today, anticipation filled the air, though the royals paid it no notice — they were too focused on the danger outside the walls. But now, oh, now, as Six Wicked Strings led his army past the gates, the danger from within made itself known. Nehramus smiled from her vantage atop a tower, listening to the cries of horror spread throughout Nerim as prisoners broke free and slaves strangled their masters. 



The council room — not a room at all, but a grand hall whose soaring ceiling was painted like the summer sky — echoed with the overlapping chatter from Shumad’s royal advisors. The king sat at the head of the room, projecting an air of calm amid the storm of his panicking councilors. 

Each advisor’s proposal was met with a wave of argument: logistical hurdles, lack of personnel, an attack plan based on streets the enemy had already claimed. The advisors were all some cousin or another, and King Sulaq needed to weigh how their plans might position them after this rebellion was over, should he choose their particular path. Every few minutes, the gilded doors opened and a runner entered bearing news of the fighting outside. It caused a small break in the din, for which the placid king was thankful.

This time, though, the woman who strode into the council room was no beleaguered page. Her arrival was accompanied by the moans of guards dying outside, and a sharp scream that dwindled to a final, wet gurgle. Demons flowed in on her heels, sealing the doors. A pair of blood apes stood at attention in a mockery of the guards they’d just murdered.

“I know you,” said the king. That troubled him more than the demons at the doors. The last he’d seen her, she’d been wearing the robes of a royal clerk with her eyes downcast. Now, Ajad wore robes of the finest hellsilk. Her dark gaze pinned him to his seat.

“Traitor,” he whispered. “Saboteur.”

As though those words could cut her anymore. “You’re the true saboteur. You and your council.” Her gesture encompassed the herd of advisors, their assistants, the pages at the ready. “How many dozens gathered, when at most you’ll heed the words of, what, three? You waste time coddling your cousins and courting their favor. You’ve surrounded yourself with sycophants.” She stepped toward the tables laden with sumptuous dishes and wines better suited to a royal gala than a war council. “Every misery that befalls this city stems from your wastefulness and inefficiency. Perhaps you’d have had a chance, were you a better ruler. There’s no safety here — climb to the roof and look out on your city’s shattered walls. You’ve built an empire on excess, and forgot that it only stands because the people you rule allow it.”

The room shook as something massive collapsed nearby. Ajad smiled as a thrill of panic passed through the councilors.

“I’ll allow it no more. We’ll build something better in its place. Perhaps I’ll let you live to see it.” This was a lie. The king would be lucky if he survived the night.

He seemed to think he would. “This city isn’t the entirety of my empire. I’ve called in the armada, and soon the ships will arrive, with thousands of reinforcements. They don’t fear you, or your demons, or anything your army can throw at them.”

Ajad plucked an abandoned glass of wine from a table and drank. “I suppose we’ll see about that.”

Behind the Sunrise Pandemonium, the wreckage of Shumad’s fleet littered the harbor. Sails burned against the darkening sky; the reflection of flames on the water lit the way for the occasional sailor swimming toward the shattered docks. Marvelous Cinnabar had given no orders to pursue them — they’d die soon enough to Six’s army or Nehramus’s revolutionaries.

But victory wasn’t yet theirs. A dark line had appeared on the horizon, growing and spreading until it blotted out the last of the setting sun: reinforcements. Cinnabar himself had led the attack on the flagship and been at the head of the boarding party. For a moment, the ships that had come to Shumad’s rescue were limned in gold. Cinnabar and the captain were shadows locked in battle at the helm.

Cinnabar was losing. 

“Ah,” said Lintha Haquen Atash, lowering the spyglass. “That’s bad.” Atash had only been with the crew a few weeks, long enough to prove himself in raids, though today had marked his first large battle. Cinnabar had ordered him to remain on the Pandemonium to get patched up. Atash had taken a nasty slash to his side — he looked forward to the eventual scar — but he wasn’t done fighting. “We should ready a crew to help.”

Kiera the Scourge laughed and slapped his back, eliciting a grunt from the youth. “Don’t piss your fancy new britches,” she said. She tugged the tail of the bright blue sash he’d tied on as a belt. “Not unless the rest of us look scared.”

“Soon it’ll be too late!” Atash started toward the boats, but Kiera caught his arm.

“Wait,” she said. “Watch.”

Aboard the enemy flagship, Marvellous Cinnabar was, indeed, losing the fight. Badly.

The ship’s captain — a Dragon-Blooded veteran of dozens of naval campaigns, slayer of sea-monsters and Lintha pirates — hefted his daiklave for another swing. He’d been on the offensive from the moment Cinnabar had vaulted over the rails, separating the Nadir from his pirates and driving him toward the helm. Cinnabar’s long-tailed coat hung in tatters, its fabric heavy with blood. The unlit cigarette dangling stubbornly from his lips was crimson-stained. His right eye was swollen shut.

Still, he smiled as he backed into the railing, grinned as the black jade blade opened a gash in his chest. He laughed as the force of the blow broke the rail behind him and sent him tumbling overboard. He was still laughing as the sea swallowed him up.

For a moment, all was quiet. Then the water’s surface roiled and foamed, setting the flagship rocking as though they were in the midst of a storm.

A hulking figure rose from beneath the waves, towering higher than the ship’s main mast. Muscles bulged on its half-dozen arms. Jewels studded its leathery skin. The creature — Cinnabar — turned back to face the Pandemonium’s distant crew and let forth a roar from its jagged-toothed maw. The crew’s roar echoed back carrying over the waves. 

Knowing this signaled his end, the Dragon-Blooded captain set his jaw and readied his blade. The sea-devil turned its attention back to the now-doomed fleet and roared once more. 


The demons cavorted down the halls of the palace’s east wing, stepping gracefully on spindly, many-jointed legs. Swift Hart Qu followed behind at a dignified pace. He was giving them a chance to enter the royals’ suites and disgorge their sleeping gas before he followed them inside. He wasn’t susceptible to the gas anymore, but he didn’t care for its cloying scent, like the choking plague-pollen that filled the air when Hegra’s storms whipped through the brass forest of Hrotsvitha. That, and he wanted to be sure it had time to work thoroughly.

One room to the next: follow the demons, wait at the door, step inside, cut the sleeping royals’ throats, repeat. Tomorrow, his hand would ache from so many slashes of his knife.

As they waited at the threshold of the next chamber, Qu sighed. “I suppose it’s for the best, but Six owes me dearly for this.”

His companion — a wasp-headed demon — buzzed its question.

“He’d enjoy this immensely. He’d make too much of a game of it, or he’d make so much noise composing lyrics that half of them would know something was amiss and we’d spend the night chasing down those who fled… I have no love for any of them, but his way would be so inefficient. We have too much work to do for him to waste time like that. Do you know how sprawling the Shumadi royal line is?”

The demon shook its head.

“It’s not a family tree, it’s a forest.” Ajad had tried explaining the line of succession to Qu once. He was no dullard in such matters, but even he left that session with no clearer understanding and a massive headache.

The other demons clambered back into the hallway, their work in this room done. Qu waited a moment longer, then swept inside. It was a child’s room, strewn about with books and toys. 

The princeling it belonged to stood at the foot of the bed, rubbing his eyes, most certainly not asleep.

This happened, sometimes, a person proving resistant to the gas. Or, in this ten-year-old’s case, entirely immune.

“I’m sorry,” said Qu. “You were supposed to be sleeping.” He signaled to the wasp demon, who issued a soft, droning buzz. Qu took that sound and wrapped it around the boy like a blanket, multiplying it, making a lullaby of it, dampening the child’s fear. For a moment, he considered letting this one go. Send him out of the palace to live among the urchins, or throw him in a cart leaving the city. But he knew better. In ten years, the boy might come back with an army. The princeling’s eyes drooped shut. Qu raised his blade.


The Circle gathered atop the palace roof as sunrise tinged the sky. Six had liberated a crate of wine from the palace’s cellars, and was offering everyone a glass for the price of a kiss. Such was the usually somber Nehramus’s delight at their success that she agreed to pay it and delivered a chaste peck on the corner of Six’s mouth. Ajad had pen to paper already, sifting through status reports and lists of those unaccounted for, though even she paused her work to watch the light spread across their new domain. Cinnabar cut a striking figure against the dawn, peering out over the city through a gaudy spyglass. Qu watched them all, his co-conspirators, fellow victors, and soon very likely his sometime opponents as they strove to build their new empire. He couldn’t help but notice how their gazes all fell in different directions.

Let's Begin...



SNEAK PEEK: SCATTERFANG

Scatterfang is an archipelago of jagged isles and reefs of debris, lashed together by a net of stormwind and sizzling blue static. It is home to Svarna, once the greatest warrior-soul of Hegra. Mutiliated in the Divine Revolution, he languishes now in a fugue of melancholy and delusion. Three of his souls — kind-faced Acad, many-winged Valna, and patient-minded Remenkye — tend to him, especially when his tantrums reshape the isles in a kaleidoscope of geometric impossibilities — for Svarna is the Puppeteer of Angles, and the sword called Space is just another weapon in his rheumy-eyed frenzies. These fits have grown all the worse in recent years, and his soul-custodians are desperate to see their progenitor made whole. 

To this end, the island welcomes demons of all circles with knowledge of healing arts; without the First Circle prodigies who form the Collegium of the Seven-Sided Square, Svarna would be in far worse shape today. Though none have yet cured him, their toilsome and inventive treatments have given him a measure of respite (and resulted in many interesting alchemical discoveries). Serfs sometimes come and prostrate themselves before the Collegium and the Svarna’s soul-pantheon to beg for tutelage; those of promise find their request granted at the cost of eternal indenture. 

While Acad and Valna oversee the affairs of healing, Remenkye attends to the island’s other industry. In the cyclopean Smeltry of Sorrows, she oversees legions of demonic glaziers in putting to use the rain of crystallized melancholy that accompanies Svarna’s darkest moods. From this, they craft treasures — singing-blades, sorrow-revealing mirrors, and flutes whose notes are so mournful that Malfean theater troupes have gone to war for them. These are the coin by which Scatterfang pays for its security while its Unquestionable languishes in fever, but Remenkye knows that if Svarna were to be made whole, the industry — and her leverage over her soft-hearted siblings — would be undone in a single stroke. 

Scatterfang — or at least Acad and Valna — would prostrate themselves before an Infernal healer who could restore their progenitor to health. Fearful that such an interloper may discover how she has adulterated many of Svarna’s remedies, Remenkye has undermined their every effort, assassinating couriers before they can deliver her siblings’ entreaties. 

A Raging Fire of Funding! Let's Get Some New Stretch Goals!
5 months ago – Tue, Nov 18, 2025 at 01:20:47 PM

Hello Green Sun Princes,

I had these set up to buiy me a week or so before I had to figure more stuff out. So, after quickly hammering on some stuff with the team, I've got a Stretch Goal update for you!

Because we're growing so quickly! It's an Infernal inferno!



As we increase the overall funding and support for the project, we’re able to add additional resources to the project, expand the rewards listed, and add in new offers and opportunities. Each Stretch Goal will have a target that, once reached, will add a project to the reward list for backers of the relevant Pledge Levels. Whenever we achieve a stretch goal, the listing will be updated to reflect the achievement.



ACHIEVED! - At $35,000 in Funding - New Add On: Infernals Storyteller Screen

NEW ADD ON: INFERNALS STORYTELLER SCREEN - A three-panel Storyteller Reference Screen with charts and information for running an Infernals game will be created and offered as an Add On to any hardcover reward tiers for +$25.




ACHIEVED! - At $45,000 in Funding - Infernals Companion: Charms

INFERNALS COMPANION SUPPLEMENT: CHARMS - An Infernals Companion supplement will be created containing new signature Charms for the Infernal Exalted. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.



ACHIEVED! -At $55,000 in Funding - Infernals Companion: Gazetteer of the Demon Realm

INFERNALS COMPANION SUPPLEMENT: GAZETTEER OF THE DEMON REALMS - An array of new locales in Malfeas, full of adventure, opportunity, and danger will be added to the Infernals Companion supplement. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.



ACHIEVED! -At $65,000 in Funding - Infernals Companion: Treasure-Houses of Hell

INFERNALS COMPANION SUPPLEMENT: TREASURE-HOUSES OF HELL - A selection of Infernal artifacts and their wicked Evocations will be added to the Infernals Companion supplement. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.

And, with that, it's time to set up some new targets. We've got some familiar Onyx Path milestone markers in this batch to help us keep our pace and set us up for success!





At $75,000 in Funding - Infernal Shirt on Redbubble

INFERNALS SHIRT ON REDBUBBLE - An Infernals-themed Backer shirt will be hosted on Onyx Path’s Redbubble store for a limited time. Backers will be notified when the shirt becomes available for purchase.



At $85,000 in Funding - Infernals Companion: Charms 2

INFERNALS COMPANION SUPPLEMENT: CHARMS 2 - Further Charms for the Infernal Exalted will be added to the Infernals Companion supplement. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.



At $90,000 in Funding - Infernal Digital Wallpaper

INFERNALS DIGITAL WALLPAPER - Inspiring Infernals Exalted artwork will be used to create a wallpaper for your computer desktop. This digital wallpaper will be added to the rewards list of all backers supporting this project.



At $100,000 in Funding - Infernals Companion: Infernal Storytelling

INFERNALS COMPANION SUPPLEMENT: INFERNAL STORYTELLING - More guidance and suggestions for S Storyteller in crafting Infernal chronicles will be added to the Infernals Companion supplement. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.



That's four more Stretch Goals and should see us through quite a long while now! Some classic Onyx Path milestone markers, and continued expansion of our Infernals Companion supplement! 

Thanks to everyone for your support on this project, and for coming out so early! Let's continue to smash Stretch Goals and expand the rewards for everyone who joins in on the fun!

Tomorrow, we have our first bit of Infernals fiction where we'll meet our cast of characters to take us further into this world!

Green for Go! This Project is Funded!
5 months ago – Tue, Nov 18, 2025 at 11:12:38 AM

Hello Green Sun Princes,

We've unleashed something in a furious hurry! That is to say...

INFERNALS: Crowned by Hellfire has been FUNDED!


Working together, we have funded the development of a PDF and Deluxe Edition hardcover version of Infernals: Crowned by Hellfire for the Exalted Third Edition tabletop roleplaying game! Pretty cool!

And now that we've jumped that amazing hurdle, let's set ourselves up for some additional challenges and get some Stretch Goal targets!

But first, let me switch to my Infernal guise for this official announcement.


Look at that scowl!

On to the Stretch Goals!


As we increase the overall funding and support for the project, we’re able to add additional resources to the project, expand the rewards listed, and add in new offers and opportunities. Each Stretch Goal will have a target that, once reached, will add a project to the reward list for backers of the relevant Pledge Levels. Whenever we achieve a stretch goal, the listing will be updated to reflect the achievement.

At $35,000 in Funding - New Add On: Infernals Storyteller Screen

NEW ADD ON: INFERNALS STORYTELLER SCREEN - A three-panel Storyteller Reference Screen with charts and information for running an Infernals game will be created and offered as an Add On to any hardcover reward tiers for +$25.



At $45,000 in Funding - Infernals Companion: Charms

INFERNALS COMPANION SUPPLEMENT: CHARMS - An Infernals Companion supplement will be created containing new signature Charms for the Infernal Exalted. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.



At $55,000 in Funding - Infernals Companion: Gazetteer of the Demon Realm

INFERNALS COMPANION SUPPLEMENT: GAZETTEER OF THE DEMON REALMS - An array of new locales in Malfeas, full of adventure, opportunity, and danger will be added to the Infernals Companion supplement. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.



At $65,000 in Funding - Infernals Companion: Treasure-Houses of Hell

INFERNALS COMPANION SUPPLEMENT: TREASURE-HOUSES OF HELL - A selection of Infernal artifacts and their wicked Evocations will be added to the Infernals Companion supplement. Backers receiving the Infernals PDF will receive the Infernals Companion PDF as a bonus reward. Backers receiving the Infernals Deluxe hardcover will also receive links to purchase a discounted Print-on-Demand version of the Infernals Companion book.


That's FOUR big stretch goal targets, one for each hand! That should keep something on the horizon for most of the campaign and give us a foundation to build some regular Onyx Path milestone markers in and around.

So please continue to spread the word! Share the message in your social circles and on your social media! This project is now funded, so the Exalted Infernals book will become a fully-developed reality. New backers will be able to read along with the manuscript downloads as they come out, know that the project will happen, and help us add even more content and potential rewards for backers!

Lots more to come! What are you most excited to see in the upcoming manuscript downloads?

#Infernals
#ExaltedThirdEdition